A rule would certainly prevent forum usage for said transaction. Sure, there's no way a rule could prevent it, but hey, we rely on an honor system anyways. Cheaters gonna cheat. At least they'd know they were cheating.Realistically speaking, there's not a way the owners can influence it either.
Yes, they can make a rule against it, but there would be very little in the way of capability of determining if the sale was a cash transaction or an IG one.
This is actually addressed in the ARB, in the section "Multiple Characters," page 88.Interactions between characters have never really been codified. Can my Artisan sell his wares to my Fighter? What if they play in the same chapter and alternate? What if they are in the same group, is it okay for the artisan to donate to the group box and the fighter to take out said donations? Can I offer to pay for someone's in game drinks in exchange for a ride to the event? What if it's in game money only? What if it's OOG money?
For your first point, I sorta understand where you're coming from, though cash going to a chapter is going to benefit the game as a whole, whereas cash going to an individual is only going to benefit the individual. There's a difference in that.Honestly I consider the IG question moot so long as we sell Goblin Stamps for cash and can use them to buy IG items. The MIs were likely not obtained via IG means in the first place, so limiting their transfer to IG means doesn't really follow.
Either way, it's not really a big deal. Nobody's likely ever going to ask IG where an item came from, and essentially putting a requirement on someone to go deal with it in game when they are trying to offload gear that they're not going to use due to being unable to go to game as often is a bit of a Catch 22.
My objection to it is based on the fact that you can't really object to people who grind/hoard MIs for the entire purpose of selling them for OOG money, and because it -absolutely wrecks- the 4th wall.When lco items were LCO we would npc/staff in one chapter and trade with npc/staff on the other chapter. it was all done oog.
What about people that buy stuff oog and sell the stuff ig, there isnt really an ig value to it because it was never paid for at logistics (I'm not knocking it, I like when people seem real stuff for fake money).
As for page 88, that's referring to the sharing of stuff between your own personal characters. Your characters should be as separate as they can (not different but separate).
Like I said before, it's been done in the past. I know members of plot teams that have done it (at the time).
Did you gloss over the part where I stated that there's at least a justification for that? It was several sentences. I'll repeat it, as I fear you missed it.You do realize that a number of chapters already have GS plans in place to do just that.
I mean, even HQ sells components, catalysts, and scrolls as well as finished items for GS.
If they sell stuff purely for $, that's pretty bad. That's not a positive for the game at all. As for the loot vacuum you refer to, that's not a justification for the issue that's been stated.As for high level players? I would be lying if I said I hadn't run into more than one group over the years who chapter hop and have a significant amount of stuff for sale based on it.
At the end of the day, the highbie loot vacuum is the same experience for the rest of the players no matter how they dispose of their gains.
People do it all the time, again from my previous post, they do it in reverse using real money to purchase food/trinkets/what ever and sell it for IG coin when it has no IG value.My objection to it is based on the fact that you can't really object to people who grind/hoard MIs for the entire purpose of selling them for OOG money, and because it -absolutely wrecks- the 4th wall.
From the player perspective, loot that leaves to be sold for cash and loot that leaves the chapter are effectively the same. It doesn't circulate in the in-game economy, and devalues coin coin even further by reducing the things it can actually be usefully spent on, given that under the current system MIs are the only worthwhile major investments available.If they sell stuff purely for $, that's pretty bad. That's not a positive for the game at all. As for the loot vacuum you refer to, that's not a justification for the issue that's been stated.