All of Mike V’s info is easily accessible on google by searching his name.
He will probably appreciate the free advertising.
He will probably appreciate the free advertising.
We are currently discussing things with our lawyer, having them go over the contracts and what was told to us by the parties involved.- What is your plan for the CMA and the fact that during the purchase it sounds like you didn't acquire it?
Mike V stated that he owned the rulebook and only he had a say in how he wrote it. This is something we all didn't agree with but at that time had no control over. Now it's different. We are working with the Diversity committee to make sure that we have all of the recommendations given and will implement them into the rulebook and players guide.- Where was the National Customer Service when that train wreck (read: sexist, non-representative, and just repulsive) module in the back of the Players Guide made it out the door? Not a slight on Stephen at all, but a genuine question as to HOW that happened and you didn't do everything you could to stop it. I don't care that you sent along an email...show the follow up email where you fought for the players please.
I feel there is some math that is inaccurate. According to the CMA there are 17 (it includes CT and Charlottesville) chapters. According to Alliancelarp.com there are 15 active chapters. There were 7 votes to remove. 7/15 is 46% of the total available chapters that could vote.- What, specifically, do you want to tell the players that have just read that you were removed from your position as GM by a 63% majority vote of the owners? You now own the game, and wow, that seems like some extreme favoritism and back room dealing went on. Please, I am honestly and sincerely asking, tell us why we should be interested in a game that has you at the helm.
Don't apologize. Your concerns are very valid and deserve a thought out response.Thank you for your time in reading my post. I apologize if I seem heated in some areas, but like many I have given a LOT of myself to this hobby.
I haven't been an owner, but I have been to symposium and have spoken with current and past owners. This is misleading as not ever chapter gets a vote if they are not up on their dues. At that point, only the ones up to date count in the voting pool.I feel there is some math that is inaccurate. According to the CMA there are 17 (it includes CT and Charlottesville) chapters. According to Alliancelarp.com there are 15 active chapters. There were 7 votes to remove. 7/15 is 46% of the total available chapters that could vote.
Your right. One of the 7 that voted yes should not have counted as they were still behind on their duesI haven't been an owner, but I have been to symposium and have spoken with current and past owners. This is misleading as not ever chapter gets a vote if they are not up on their dues. At that point, only the ones up to date count in the voting pool.
If there are 11 chapters up to date and 7 vote to remove that equals 63%.
7/15 is still not looking good for favorable interactions.
You are arguing semantics at this point. 7 of 15 isn't a great number, and if you want to argue votes that "counted" 6/10 in your example after removing 1 for not being up to date is still 60%.Your right. One of the 7 that voted yes should not have counted as they were still behind on their dues
These kind of condescending comments are why people view you a certain way. For many, these are the only interaction they have from you. As a figurehead for this organization now, you are going to have to do better.Your right. One of the 7 that voted yes should not have counted as they were still behind on their dues
The CMA License, as written when we provided it to Jesse, specifically protects the future of the Alliance LARP . The CMA License provides for a "perpetual, irrevocable license to use the CMA for the management of characters and events operating under the Alliance LARP Rules". This provision applies to Mike, as the Licensee of the software, but also to the Chapter Owners and Players. At all times during this process we have worked to ensure that the CMA would be a tool that permanently improves the Alliance community.My bigger concern with the CMA was one that is coming true right now. The contract written up did not protect the future of the Alliance. I brought this up with Jesse a few times as a major concern (Long before I even had thoughts about buying the game.).
This is also not correct. Matt W. knows this because we have discussed the situation with him at length and saying otherwise is a lie. The CMA License, similar to the License Agreement signed by the Chapter Owners with Mike to run a Chapter, does state that the license cannot be transferred without our consent. We however have always acted in good faith to make sure that this would not interfere with any change in ownership. When Jesse initially announced to the Owners that he and Mike had a buyer for the Alliance, we contacted him and Mike requesting information about the buyers so that we could proactively approve that transfer, Mike first denied having a buyer and Jesse then refused to provide us with additional information. Following the announcement that Matt and Dave were the new owners of Alliance, we've sought documentation establishing the transfer and communicated openly with Matt and Dave regarding the continued use of the license.The contract does not transfer and does not allow anyone other than Mike V to use it.
To be clear, we have at all times said that it is our intention that the CMA remain available to the Chapters and Players. We have never threatened any action that would impact Player access to the CMA and we have proactively taken steps to avoid any issues. We have reviewed our own options and are prepared to take action on our end to facilitate the continued availability of the CMA in the event that Mike attempts to restrict the continued use of the CMA by the Chapters and Players. At this time we are waiting on confirmation from Matt and Dave regarding their position so that we can act appropriately without violating any legal commitments we have made to Mike. Rest assured that we are doing everything we can to ensure that the CMA stays a part of the Alliance LARP, whatever else may happen.That puts us in a difficult spot, we are negotiating now with the CMA creators in an attempt to keep it. Even if the talks fail, we will not be moving back to MSAccess. There will be another CMA/online program to fill that gap, one owned by Alliance and one that will stay with it no matter who runs the organization in the future.
Okay, now that is the biggest pile of BS and the reason many chapter owners are just fed up.I feel there is some math that is inaccurate. According to the CMA there are 17 (it includes CT and Charlottesville) chapters. According to Alliancelarp.com there are 15 active chapters. There were 7 votes to remove. 7/15 is 46% of the total available chapters that could vote.
We did ask for exactly this and we were met with silence. We also asked to meet the potential new owners before the transfer occurred but we were met with silence again.Frankly, I’m disappointed in Mike V and Jesse for apparently handing the organization off to new ownership without clearly discussing that with the chapter owners.
So you would rather those who have questions stay silent like you have on the boards for the last 3 years?The change of ownership is a done deal. It's understandable that those who it wasn't sold to would be upset. For the good of your players you should at least have a conversation with the new ownership before you make a decision to stay or go. And if you do decide to go your own way then do so gracefully. Most of what is being posted on this thread just sounds petty and mean-spirited. Have some dignity for God's sake.