Just was thinking about it some today and all of my Pcs have been in some kinda war in every chapter that i play. Many of these Ig wars have been on going for a very long time Ig. We ( the Pcs ) often find ourselfs fighting 200 or so of "x" bad guys 5 or 6 time per gather. Where most of the time the Pcs win by killing each one of them and maybe 1 or 2 Pcs rez (sometime more, most times less).
So IG there is about 1000 rez/permed Bad guys per gather/event. So I now think What kinda leader would attack goups of Pcs in force after seeing that a few times. Sending mindless undead in to keep us there so that the bad guy can do "x" bad guy thing maybe. But why send in your troops in to get killed for nothing. Noone attacks up hill into a defended place held by better troops that outnumber them in Rl because they would be killed to the man. So why does it happen so much in game?
Also I can only speak for myself but playing the part of "person in the Army" is not the same as playing a free willed person looking to be all they cant be. Maybe this is becasue i was in the Army and was in a war and thus cant get past things that "would not happen". The war plot that ive seen seems to be very set no matter what the Pcs do there is still going to be more bad guys to kill. There is even events that are planed for when "X" thing happens in the war that the pcs "could still do something about.
Myself I would love to see more Person needs help and turns to the pcs and less epic world ends plot. Epic stuff should be rare and more worked buy the Pcs imho. right now i feel like im playing a computer game that has a set event that happens in a set order not matter what.
Please dont take this for bitching about plot, thats not what im going for here. I would just like to hear what people think about this. And maybe a bit about what we can do about it and still have a fun game for everyone. Please Dont anyone that this as a attack on them or the hard work that goes into running a game.
Tim Gailey
So IG there is about 1000 rez/permed Bad guys per gather/event. So I now think What kinda leader would attack goups of Pcs in force after seeing that a few times. Sending mindless undead in to keep us there so that the bad guy can do "x" bad guy thing maybe. But why send in your troops in to get killed for nothing. Noone attacks up hill into a defended place held by better troops that outnumber them in Rl because they would be killed to the man. So why does it happen so much in game?
Also I can only speak for myself but playing the part of "person in the Army" is not the same as playing a free willed person looking to be all they cant be. Maybe this is becasue i was in the Army and was in a war and thus cant get past things that "would not happen". The war plot that ive seen seems to be very set no matter what the Pcs do there is still going to be more bad guys to kill. There is even events that are planed for when "X" thing happens in the war that the pcs "could still do something about.
Myself I would love to see more Person needs help and turns to the pcs and less epic world ends plot. Epic stuff should be rare and more worked buy the Pcs imho. right now i feel like im playing a computer game that has a set event that happens in a set order not matter what.
Please dont take this for bitching about plot, thats not what im going for here. I would just like to hear what people think about this. And maybe a bit about what we can do about it and still have a fun game for everyone. Please Dont anyone that this as a attack on them or the hard work that goes into running a game.
Tim Gailey