Resolute doesn’t save them from Doom, Mr. ARC sir.
One of my mantras for game design, is you have to assume people can do a thing even if you think it is hard. You will face the person who can do it, then you will face the team of them. This reality should be designed for as if everyone can do a thing, or else you write the rule so no one can do a thing. That way when people excel at playing with the toys you designed you do not have to cry because you never thought someone would be that good.So, I don't see that happening. Timing in a fight to do that would be extremely difficult. Plus as a fighter, I want my defense to help me survive the fight.
So, where yes I could have buddy by me helping me to blow my skills to produce eviscerates, but that leaves me extremely vulnerable. And great, I either killed 7 monsters, or burned 7 defences. But I am now wide open for an eviscerate coming my way. Yeah, no thanks.
I would assume it would act like the defense itself and have to be within 3 seconds of calling the defenseIs there a time limit to respond with the "free" skill attack after you use the defense? Or is it essentially like a poison coating attack where the next swing, no matter when (within a 5 day limit per the new rules) will be that attack?