llywelyn
Artisan
Dunno what to tell you other than see thread here: http://alliancelarp.com/forum/threads/poles-rope-and-areas-of-effect-question.28282/
In general though, the trap rules for this game are really poorly done and badly need a revamp.
Per that thread, the comment was on mechanical traps, which are not the same thing as weapon traps. There is no category for "mechanical weapon" trap. There's nothing in either the mechanical trap or in the weapon trap that would seem to allow for blocking it–the language on mechanical traps is that if it hits you it hits you, the language on weapon traps is that you just have to set it off. No chance to block.
Evan, weapon traps specifically state that it does not have to connect with a weapon prop, cuz you know everyone is a different height and getting hit in the eye is not fun. Therefore, if you do not have a dodge, parry, evade, or repost with weapon in hand, you take it.
The ARB is very clear on this point and there's been no errata from ARC I have seen: "the weapon does not have to actually spring forward and hit you for the trap to be effective."
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