Stripe
Adept
Since we have so much new information coming in, I'm adding the newest updates to the end of this original conversation.
The last update was added after the March market day.
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Good evening adventurers.
Though our newly crashed city of Atupal has been in the lands of Gavaria for a short time, it has made a rather large impact in these lands- not the least because of the adventuring community that has blossomed within. And with one of our now retired members- namely our good friend Binks- marrying into the royal family, we have been given a large bequeathment to be used with the express purpose of improving and developing the city of Atupal. A gift we should be most grateful for.
For those who were not there for the announcement, the adventuring community has been given a writ of 500 gold coin for use in developing our city in a way that we see fit. The writ has been safely secured in the town box under the watchful eye of Guildmaster DeSylvia during the market day. I will remind everyone that Queen Pavia has declared that this city and the (now crashed) floating island it came from to be the dominion of the Mercenaries of Wayside - a title that now includes many of the local adventurers as well, from what I gather.
I will also remind everyone that the trolls who allied with us and helped stop the fighting that has plagued our lands have many of their people coming to settle into Atupal, with some aid from the crown to support the initial settlement efforts.
This declaration has NOT been taken well with all of these lands, and has been the subject of much debate. It is also, most importantly, a declaration that can be rescinded at any time if the Queen and her court desire. Which means we are going to take the planning for this task, as well as presenting the proposal to the Queen herself, very, very seriously. Our dominion has a lot of work to make it livable, and while this amount of gold is quite enough to make any one of us rich goes significantly less far when preparing large infrastructure projects. And if we do not show that we are going to be responsible in taking care of OUR home, that was gifted to us by the crown, we may find much less friendly oversight hanging over us in the future. So I encourage everyone to think about what this could mean for the freedoms we have been gifted by the crown.
That said, you are all free people. If you want to build something that we decide not to fund with your own coin, you can do so. I encourage you to do so. The only thing I think that should be asked is that any large projects are announced to the Adventuring Community to make sure we don't have multiple people trying to use the same parcel of land.
The projects that have been proposed by the adventurers at the last market at listed below. They have been sorted and given an estimated cost, which at this point mostly consists of educated guesswork and numbers pulled out of our tails. We will need several things to make this presentable for the Queen.
Firstly, we need to narrow down which projects are the most important and thus funded with the writ, as well as to the amount of funding given.
Secondly, we will need to get estimates for each of these projects- before the construction time in spring starts. I would like at least one adventurer's name by each of the projects we will be funding, who will find out exactly what costs, materials, workers, and time frame we will need.
Thirdly, we need to actually write out a proposal for each of these projects. While the nobles of the adventuring community will do most of this work, we still need a good reason to be argued for each of the projects.
Now, this list only takes into account the basic costs for each project. I have no idea what we will do for upkeep or the salaries of those needed to work in these places, and we will likely need to discuss these costs among the noble adventurers and those with experience in such matters.
It also does not take into account any other funds any individuals or guilds of adventurers wish ti put forward to support something, or simply deal with a project on their own terms.
And, finally, if you wish to add any proposals to the list or wish to change the category of something on here, discuss it here (with respect and calmness, please. This is a lot of work to put together) or send me a missive. I've tried to sort these as best I could on my own, so if there is any incorrect information please just tell me so I can fix it.
The proposed projects, categorized: [To be updated as more information is gathered]
City officials and planners have been talked to, we will add details in updates below.
Required Infrastructure)
Town Hall / Public House - We need a place to organize, meet, and to organize all the paperwork and any city officials.
Confirmed costs - 50 gold
Public Wells / Water Sources - Right now we're getting our drinking water from the crashed city, which is not in the best shape. One burst pipe down below could leave us all without a secure source of water. Wells from the local area, as well as the system to bring the water into town so it's readily accessible, will remove this threat.
Confirmed costs - 20 gold
Food Storage - Storing harvested food for the townsfolk, especially over the winter, is not something we can neglect.
Confirmed costs - 30 gold
Sanitation Facilities - Removal of refuse and sending our wastes outside the city. If we have a decent amount of people living here, we need the equipment and workers to keep things clean.
Confirmed costs - 35 gold, unknown upkeep costs
Fire Department - Most of the new housing is wooden and built quickly. Having a water wagon at and bucket system in place in case of fire reduces the danger of loss of life and damage to the city from accidental fires or reckless flame casters. Does not include costs to staff, relying on volunteers from town in emergencies.
Confirmed costs - 25 gold
City Security)
Militia Training Grounds - Grounds to train a local militia force to deal with minor threats and such.
Confirmed costs - 30 gold, plus salaries
Guard House and Forces - There will be disputes, fights, and other crime in any city. Especially one being built up. Adventurers cannot deal with every problem there is, so we need guards to take care of things and keep the peace.
Confirmed costs - 40 gold, plus salaries (food and board to start)
Armory - We will have guards and security, and they will need a secure building to keep the armor and weapons they use. And anything not commonly used outside of emergencies. We can also, optionally, add in emergency healing supplies or even once ever life items for who we hire to have access to.
Confirmed costs - 40 gold, more if special weapons are added. Or we provide the weapons and armor ourselves.
Town Defenses - Even if it is simply strategically placed watchtowers, Atupal will need some protections. This will be more costly if we decide to build defensive walls or such.
Confirmed cost - 200 gold, plan being made
Important City Projects)
Stable - A place to store horses for use by adventurers, militia, merchants, and travelers. Will allow us to ride to Passwall without needing expensive travel stones.
*Project completed, stabel being moved to new location. Currently owned by Fox.
Note - Will require the services of an experienced stable master, which has yet to be found.
Post Office - The local dutchy has no messenger system for delivering mail outside of nobles using travel stones. This will help inform us of troubles and calls for help more easily, as well as increase the reach of our merchants and scholars. Note - will require Stables to be built as well.
Confirmec costs - 30 gold
General School - A school for teaching the basics to all who wish to attend. Will be especially important with the new trolls settling in.
Confirmed costs - 40 gold, plus salaries [Prademar university to fund 13 gold of costs]
Healer's Hospital - A large facility for healing sickness, both which can and that which cannot be cured by healing spells. Will help stop the spreads of disease and improve the health of the citizenry.
Confirmed costs - 75 gold, plus salaries
General Storage - A storage facility for the town. We will have a lot of construction equipment, supplies, wood, and other things that need to be put somewhere.
Confirmed costs - 35 gold, more if extra security is added
Library - A large bunch of books for people who like them.
Confirmed costs - 40 gold [Prademar university to fund 13 gold of costs]
Public Housing - Housing to bring in more settlers and skilled craftsmen
Confirmed costs - 40 gold
Wish List) [We probably will not be able to fund these, but it would be nice to have them]
Market Square - A large space for merchant stalls to be set up, as well as being able to rent the supplies for traveling merchants or those who do not have their own.
Confirmed costs - 40 gold
(Not including the 'big fancy fountain' everyone was looking for. Fund it yourselves.)
Public Workshops -
Confirmed costs - 50 gold
Fighter's School (Improvement to School of the Mandrake) - Improvements to the fighter school already existing in town, allowing the better training of better troops.
Confirmed costs - 15 gold [Confirmed]
Local Brewery - A local brewery to produce something better than water for the citizens.
Confirmed costs - 30 gold
Magical School - A school focused on the magical arts
Confirmed costs - 50 gold [Prademar university to fund 16 gold of costs]
Farming School - A school focused on farming and increasing crop yields
Confirmed costs - 30 gold [Prademar university to fund 10 gold of costs]
Yearly Festival - A fund for a yearly festival to celebrate the founding of the town or something.
Confirmed costs - 25 gold
Trees - The dryads and elves want to plant trees around town to make it look better and because dryads can tree walk places.
Estimated costs - 5 gold per new type of tree planted
-Fox
The last update was added after the March market day.
-------
Good evening adventurers.
Though our newly crashed city of Atupal has been in the lands of Gavaria for a short time, it has made a rather large impact in these lands- not the least because of the adventuring community that has blossomed within. And with one of our now retired members- namely our good friend Binks- marrying into the royal family, we have been given a large bequeathment to be used with the express purpose of improving and developing the city of Atupal. A gift we should be most grateful for.
For those who were not there for the announcement, the adventuring community has been given a writ of 500 gold coin for use in developing our city in a way that we see fit. The writ has been safely secured in the town box under the watchful eye of Guildmaster DeSylvia during the market day. I will remind everyone that Queen Pavia has declared that this city and the (now crashed) floating island it came from to be the dominion of the Mercenaries of Wayside - a title that now includes many of the local adventurers as well, from what I gather.
I will also remind everyone that the trolls who allied with us and helped stop the fighting that has plagued our lands have many of their people coming to settle into Atupal, with some aid from the crown to support the initial settlement efforts.
This declaration has NOT been taken well with all of these lands, and has been the subject of much debate. It is also, most importantly, a declaration that can be rescinded at any time if the Queen and her court desire. Which means we are going to take the planning for this task, as well as presenting the proposal to the Queen herself, very, very seriously. Our dominion has a lot of work to make it livable, and while this amount of gold is quite enough to make any one of us rich goes significantly less far when preparing large infrastructure projects. And if we do not show that we are going to be responsible in taking care of OUR home, that was gifted to us by the crown, we may find much less friendly oversight hanging over us in the future. So I encourage everyone to think about what this could mean for the freedoms we have been gifted by the crown.
That said, you are all free people. If you want to build something that we decide not to fund with your own coin, you can do so. I encourage you to do so. The only thing I think that should be asked is that any large projects are announced to the Adventuring Community to make sure we don't have multiple people trying to use the same parcel of land.
The projects that have been proposed by the adventurers at the last market at listed below. They have been sorted and given an estimated cost, which at this point mostly consists of educated guesswork and numbers pulled out of our tails. We will need several things to make this presentable for the Queen.
Firstly, we need to narrow down which projects are the most important and thus funded with the writ, as well as to the amount of funding given.
Secondly, we will need to get estimates for each of these projects- before the construction time in spring starts. I would like at least one adventurer's name by each of the projects we will be funding, who will find out exactly what costs, materials, workers, and time frame we will need.
Thirdly, we need to actually write out a proposal for each of these projects. While the nobles of the adventuring community will do most of this work, we still need a good reason to be argued for each of the projects.
Now, this list only takes into account the basic costs for each project. I have no idea what we will do for upkeep or the salaries of those needed to work in these places, and we will likely need to discuss these costs among the noble adventurers and those with experience in such matters.
It also does not take into account any other funds any individuals or guilds of adventurers wish ti put forward to support something, or simply deal with a project on their own terms.
And, finally, if you wish to add any proposals to the list or wish to change the category of something on here, discuss it here (with respect and calmness, please. This is a lot of work to put together) or send me a missive. I've tried to sort these as best I could on my own, so if there is any incorrect information please just tell me so I can fix it.
The proposed projects, categorized: [To be updated as more information is gathered]
City officials and planners have been talked to, we will add details in updates below.
Required Infrastructure)
Town Hall / Public House - We need a place to organize, meet, and to organize all the paperwork and any city officials.
Confirmed costs - 50 gold
Public Wells / Water Sources - Right now we're getting our drinking water from the crashed city, which is not in the best shape. One burst pipe down below could leave us all without a secure source of water. Wells from the local area, as well as the system to bring the water into town so it's readily accessible, will remove this threat.
Confirmed costs - 20 gold
Food Storage - Storing harvested food for the townsfolk, especially over the winter, is not something we can neglect.
Confirmed costs - 30 gold
Sanitation Facilities - Removal of refuse and sending our wastes outside the city. If we have a decent amount of people living here, we need the equipment and workers to keep things clean.
Confirmed costs - 35 gold, unknown upkeep costs
Fire Department - Most of the new housing is wooden and built quickly. Having a water wagon at and bucket system in place in case of fire reduces the danger of loss of life and damage to the city from accidental fires or reckless flame casters. Does not include costs to staff, relying on volunteers from town in emergencies.
Confirmed costs - 25 gold
City Security)
Militia Training Grounds - Grounds to train a local militia force to deal with minor threats and such.
Confirmed costs - 30 gold, plus salaries
Guard House and Forces - There will be disputes, fights, and other crime in any city. Especially one being built up. Adventurers cannot deal with every problem there is, so we need guards to take care of things and keep the peace.
Confirmed costs - 40 gold, plus salaries (food and board to start)
Armory - We will have guards and security, and they will need a secure building to keep the armor and weapons they use. And anything not commonly used outside of emergencies. We can also, optionally, add in emergency healing supplies or even once ever life items for who we hire to have access to.
Confirmed costs - 40 gold, more if special weapons are added. Or we provide the weapons and armor ourselves.
Town Defenses - Even if it is simply strategically placed watchtowers, Atupal will need some protections. This will be more costly if we decide to build defensive walls or such.
Confirmed cost - 200 gold, plan being made
Important City Projects)
Stable - A place to store horses for use by adventurers, militia, merchants, and travelers. Will allow us to ride to Passwall without needing expensive travel stones.
*Project completed, stabel being moved to new location. Currently owned by Fox.
Note - Will require the services of an experienced stable master, which has yet to be found.
Post Office - The local dutchy has no messenger system for delivering mail outside of nobles using travel stones. This will help inform us of troubles and calls for help more easily, as well as increase the reach of our merchants and scholars. Note - will require Stables to be built as well.
Confirmec costs - 30 gold
General School - A school for teaching the basics to all who wish to attend. Will be especially important with the new trolls settling in.
Confirmed costs - 40 gold, plus salaries [Prademar university to fund 13 gold of costs]
Healer's Hospital - A large facility for healing sickness, both which can and that which cannot be cured by healing spells. Will help stop the spreads of disease and improve the health of the citizenry.
Confirmed costs - 75 gold, plus salaries
General Storage - A storage facility for the town. We will have a lot of construction equipment, supplies, wood, and other things that need to be put somewhere.
Confirmed costs - 35 gold, more if extra security is added
Library - A large bunch of books for people who like them.
Confirmed costs - 40 gold [Prademar university to fund 13 gold of costs]
Public Housing - Housing to bring in more settlers and skilled craftsmen
Confirmed costs - 40 gold
Wish List) [We probably will not be able to fund these, but it would be nice to have them]
Market Square - A large space for merchant stalls to be set up, as well as being able to rent the supplies for traveling merchants or those who do not have their own.
Confirmed costs - 40 gold
(Not including the 'big fancy fountain' everyone was looking for. Fund it yourselves.)
Public Workshops -
Confirmed costs - 50 gold
Fighter's School (Improvement to School of the Mandrake) - Improvements to the fighter school already existing in town, allowing the better training of better troops.
Confirmed costs - 15 gold [Confirmed]
Local Brewery - A local brewery to produce something better than water for the citizens.
Confirmed costs - 30 gold
Magical School - A school focused on the magical arts
Confirmed costs - 50 gold [Prademar university to fund 16 gold of costs]
Farming School - A school focused on farming and increasing crop yields
Confirmed costs - 30 gold [Prademar university to fund 10 gold of costs]
Yearly Festival - A fund for a yearly festival to celebrate the founding of the town or something.
Confirmed costs - 25 gold
Trees - The dryads and elves want to plant trees around town to make it look better and because dryads can tree walk places.
Estimated costs - 5 gold per new type of tree planted
-Fox
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