Hello, My friend and I have been looking through the rules and he really wants to create a character around creating traps, and using them effectively as combat tools. However, we cant figure out a way to do this with the current rule set due to a few factors. The big one being the time it takes to set traps. What I'm wondering is, if anyone has managed to go a trap master type build while still being effective in a fight with the traps. Kind of looking for tips and tricks. Thank you to anyone who replies.