I have a question about the traps that Traceroo linked:
It appears that all the locks have the same key. So suppose that I have a lock on my chest in my cabin, and I have the key to fit it. OOG that key will fit in any other "red heart lock" such as one used on a module. I assume that IG that is not the case, so I can't just bring my "red heart lock key" on a mod and open up the locks without legerdemain.
Okay, so suppose that I'm a thief, and I pick someone's pocket and steal their key, and try to go into their cabin to see if their key opens anything in the cabin. How do I (or the rogue marshal) know which lock the key supposedly opens IG? Is there a tag you have to put on your key to say what lock it opens?
It appears that all the locks have the same key. So suppose that I have a lock on my chest in my cabin, and I have the key to fit it. OOG that key will fit in any other "red heart lock" such as one used on a module. I assume that IG that is not the case, so I can't just bring my "red heart lock key" on a mod and open up the locks without legerdemain.
Okay, so suppose that I'm a thief, and I pick someone's pocket and steal their key, and try to go into their cabin to see if their key opens anything in the cabin. How do I (or the rogue marshal) know which lock the key supposedly opens IG? Is there a tag you have to put on your key to say what lock it opens?