Ardos
Adept
I would like to propose that hardy become a fighter skill. It really doesn't fit with any of the other trade skills, and offers no benefit to someone trying to have extra body. The only downside I could possibly see for why this was made a trade skill instead of a fighter skill would be that it does allow some purchases of low requirement fighter skills without fighter investment, but I would counter that being more durable IS a fighter investment. Clearly that was the thought when making it more affordable for fighters than for scholars, but I feel like people we're worried about taking the fighter roles but I'm failing to see the problem. A scholar investing in 2 so they can have an intercept? That's pretty cool to me. A fighter wanting to not invest in damage or armor but rather be durable? Not possible with the 2.0 current rules but could be with this change. I'm really failing to see why it was put in trade skills at the moment.