Draven
Count
This is to split off a different post.
Currently, money primarily focuses around rituals, so lower-level folks opt to do this in order to ensure they have a shot at stuff that would otherwise go to higher-level characters.
It might be more prevalent here because we happen to have a pretty large plethora of lower-level characters (15 and under) and a smaller base of higher level characters of 30+, with much deeper pockets. By keeping auctions in-mod (excluding town mods, like Muir pointed out), folks might make less money, but they at least get a chance at some toys.
Do you realise that the other people receive less money because of that. Also if the same people keep buying others out eventually they will have no money and the others that have been bought out will then be the ones with the coin.
Currently, money primarily focuses around rituals, so lower-level folks opt to do this in order to ensure they have a shot at stuff that would otherwise go to higher-level characters.
It might be more prevalent here because we happen to have a pretty large plethora of lower-level characters (15 and under) and a smaller base of higher level characters of 30+, with much deeper pockets. By keeping auctions in-mod (excluding town mods, like Muir pointed out), folks might make less money, but they at least get a chance at some toys.