mikestrauss
Squire
Pin was a 2nd level spell that locked down exactly 1 foot. Bind is a 3rd level spell. It locks down 2 feet so that it offers value in relation to the level of the spell. Furthermore, the symmetry of two feet (compared to two arms) makes it easier for new players to remember the effect.
That is the answer to the original question in terms of pure mechanics.
Also, because I have seen at least one person incorrectly refer to the mechanics of the new bind spell, the new mechanics do NOT say that your feet are brought together / legs are bound together. That mechanic only exists for the arms part (arms locked to sides). It just says that you can't move your feet.
Based on both the spirit of the rules and the good sportsmanship rule, I'd say that the target can adjust slightly, if necessary, to get into a natural, comfortable standing position (especially if they are hit mid stride, as was also a potential problem that was solved the same way with pin).
As for the final question, I will defer to playtesting for how dangerous this is, but in my experience with feet locking effects (web, confine), I have rarely found it dangerous. And before making any judgment based on feedback, I would definitely want to confirm that people testing this rule understand the actual rule (since at least a few people here seem to think it is more strict than it is) and that those same people also test with the slightly relaxed idea of adjusting slightly (as necessary) for comfort when first bound. Testing only the most strict interpretation of a rule does not provide good feedback any more than testing only the loosest interpretation.
However, assuming that feedback still comes back with a determination that this rule is very dangerous, then I would agree that the new rule needs to be changed despite the fact that it is mechanically sound.
-MS
That is the answer to the original question in terms of pure mechanics.
Also, because I have seen at least one person incorrectly refer to the mechanics of the new bind spell, the new mechanics do NOT say that your feet are brought together / legs are bound together. That mechanic only exists for the arms part (arms locked to sides). It just says that you can't move your feet.
Based on both the spirit of the rules and the good sportsmanship rule, I'd say that the target can adjust slightly, if necessary, to get into a natural, comfortable standing position (especially if they are hit mid stride, as was also a potential problem that was solved the same way with pin).
As for the final question, I will defer to playtesting for how dangerous this is, but in my experience with feet locking effects (web, confine), I have rarely found it dangerous. And before making any judgment based on feedback, I would definitely want to confirm that people testing this rule understand the actual rule (since at least a few people here seem to think it is more strict than it is) and that those same people also test with the slightly relaxed idea of adjusting slightly (as necessary) for comfort when first bound. Testing only the most strict interpretation of a rule does not provide good feedback any more than testing only the loosest interpretation.
However, assuming that feedback still comes back with a determination that this rule is very dangerous, then I would agree that the new rule needs to be changed despite the fact that it is mechanically sound.
-MS