When I say disabling effects, I'm talking about stuff like: Paralysis, Prison, Laugh, Nausea, Sleep generally stuff that knocks you out of game for 10 minutes (or until you die).
Is there a reason these last for 10 minutes? I've been to a few games now at several chapters and I tend to see a few scenarios:
1.They get dispelled or cured or whatever because the person is needed asap
2. They get tooled down and die (and are then lifed or rez'd or whatever but the effect is gone)
3. The combat ends and they spend the next 5-9 minutes not really being able to do much RP
4. The combat is so long they spend the next 5-9 minutes watching everyone fight and eventually can join back up (and hope they don't get the same effect again)
My question is, why do these effects last 10 minutes? Why not 5? I'm curious what the reasoning is behind that. As I see it detract from some people's roleplay/boffing for a long time, for the sake of crowd control. 5 minutes to me seems like it would do a great job of crowd control without forcing a lot of dead time on people. (especially in the case of monsters swinging disabling carriers).
Can anybody shed some light on this for me?
Is there a reason these last for 10 minutes? I've been to a few games now at several chapters and I tend to see a few scenarios:
1.They get dispelled or cured or whatever because the person is needed asap
2. They get tooled down and die (and are then lifed or rez'd or whatever but the effect is gone)
3. The combat ends and they spend the next 5-9 minutes not really being able to do much RP
4. The combat is so long they spend the next 5-9 minutes watching everyone fight and eventually can join back up (and hope they don't get the same effect again)
My question is, why do these effects last 10 minutes? Why not 5? I'm curious what the reasoning is behind that. As I see it detract from some people's roleplay/boffing for a long time, for the sake of crowd control. 5 minutes to me seems like it would do a great job of crowd control without forcing a lot of dead time on people. (especially in the case of monsters swinging disabling carriers).
Can anybody shed some light on this for me?