• Working through a few updates, please excuse any problems.

New policy - skill sell back

Draven

Count
Seattle Staff
Marshal
Possible issue: If players only have Weapon Master as a weapon skill, attempting to sell it back could cause issues if they have skills that require a weapon skill.
 

Ken

Artisan
Alliance Logistics
Possible issue: If players only have Weapon Master as a weapon skill, attempting to sell it back could cause issues if they have skills that require a weapon skill.
Yep. We'll need to detect when selling certain skills back would break prereqs and force you to pick a skill to buy that fixes it.
 

Alkalin3

Administrator
Chief Technology Officer
South Michigan Staff
Marshal
Weapon Master doesn't include Archery and Thrown Weapons. While not ideal, the way it's written you'd have to buy one of those before you could sell back weapon master.
 

Lurin

Duke
Weapon Master doesn't include Archery and Thrown Weapons. While not ideal, the way it's written you'd have to buy one of those before you could sell back weapon master.
Let's avoid getting to letter of the law here. Technically you must sell back when buying weapon master but could buy any of the included skills back while having Weapons Master as there is no wording to prevent this.

A better solution would be to modify the wording of the rule to note that the resulting card must adhere to all rules after selling back the skill but you are allowed to repurchase any 'include skill' immediately when selling back Weapon Master or Style Master
 

Draven

Count
Seattle Staff
Marshal
Weapon Master doesn't include Archery and Thrown Weapons. While not ideal, the way it's written you'd have to buy one of those before you could sell back weapon master.
....No.
 

MaxIrons

Squire
Oregon Staff
Marshal
Yes.

"Selling back skills does not allow you to violate prerequisite requirements. As such you must sell back those skills first so your character remains 'valid'."
You have to either buy one of the other skills first, or sell back the other skills dependent on your Weapon Master. This may not be as intended, but it sure is as written.
 

Ken

Artisan
Alliance Logistics
Skill Sellback is now available to try out in the CMA. The option will only appear if you have at least 60 GS in the character's home chapter, and the option hasn't been used already this month.

To access this, view a skill you have purchased. The Skill Sellback section (if available) will either show you a bright red "Remove purchase" button or describe why the skill can't be removed. If you want to sell back spell slots, links to the individual skills have been added within the spell pyramid interface.

If you sell back a skill by mistake, this can be undone using the usual Undo option, which will also refund the GS.

There's not yet any special options related to selling back Weapon Master (and related) skills, but most weapon masters probably also know some ranged or style skills and shouldn't have a problem meeting their prerequisites in practice. I'll see about adding something for this at a later date.
 
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