I liked the idea for melee weapons where you could swing for base damage, but no profs/slays/etc., as well.
While your system for guns seems like it would work fairly well, it's also extremely complicated...Players now have to remember different rules for first, second, and third shot plus have a 10-minute counter running for each shot and do math with halves and rounding. I would recommend a 1-minute wait if you decide to stick with this plan and make it jam after the second shot (need some way to mark this so it can't be handed off and then it's good to go again). Otherwise, I would take a look around at some other Steampunk or other modern LARP rules to see if you can get any ideas for how to deal with it.
-Luke
While your system for guns seems like it would work fairly well, it's also extremely complicated...Players now have to remember different rules for first, second, and third shot plus have a 10-minute counter running for each shot and do math with halves and rounding. I would recommend a 1-minute wait if you decide to stick with this plan and make it jam after the second shot (need some way to mark this so it can't be handed off and then it's good to go again). Otherwise, I would take a look around at some other Steampunk or other modern LARP rules to see if you can get any ideas for how to deal with it.
-Luke