Shandar said:Why do we have an Alliance Rules Committee?
to deal with rules clarifications, rule book writing, and addendums
Shandar said:Since the chapters themselves are the end of the proverbial rules road wouldn't it be better to not waste these peoples' time with a bunch of pestering questions?
the chapters are not. there's a difference between an LCO plot policy and a chapter making its own rules up on the fly constantly.
Shandar said:Why have a central communication hub at all?
to deal with the above issue and to share information between chapters to create a more cohesive alliance.
Shandar said:Is this an alliance or a loose network of people who are all running the same game?
what if my definition of an alliance is "a loose network of people who are all running the same game"
Shandar said:Isn't it a bit disingenuous to sell this to our players as a national game if it isn't being run in a consistent manner?
i don't believe so. nor do i believe in these grave inconsistencies you seem to be alluding to. There are players who visit our chapter and play 5 others consistently each year.... and they love all of them for their own reasons.... that's incredible if you ask me.
Shandar said:There has to be a middle ground somewhere that emphasizes chapter individuality without opening up the rules to wholesale retrofit by the plot committees.
show me a chapter that has completely re-written the rules to a wholesale retrofit rather than minor tweaking in order to tell a different story. where is the outcry from players condemning X chapter for the blatant bastardizeation of the rules?