Mike Ventrella
Duke
I think the distinction between baked goods and game items is this (as I said in the other thread):
Players bring OOG stuff into game all the time to sell for game money, whether it's food or things they've made like weapons, armor, pouches, artwork, and so on. These things are those players' personal property. They are not game items because they have no tag. These players could, if they desired, sell these items for real money only. If you stole these items, you would be a thief -- YOU would be a REAL thief. The fact that players have decided to sell these items for game money changes nothing, in my opinion. The fact that you stole them in the game instead of in the parking lot makes no difference. Those items still belong to them, and if you take them without compensation you are a thief. It provides absolutely no fun for the victim who has lost real, non-game items that they spent time and money on and thus hurts the game as a whole, because we want to encourage character merchants.
Players bring OOG stuff into game all the time to sell for game money, whether it's food or things they've made like weapons, armor, pouches, artwork, and so on. These things are those players' personal property. They are not game items because they have no tag. These players could, if they desired, sell these items for real money only. If you stole these items, you would be a thief -- YOU would be a REAL thief. The fact that players have decided to sell these items for game money changes nothing, in my opinion. The fact that you stole them in the game instead of in the parking lot makes no difference. Those items still belong to them, and if you take them without compensation you are a thief. It provides absolutely no fun for the victim who has lost real, non-game items that they spent time and money on and thus hurts the game as a whole, because we want to encourage character merchants.