It came up on the thread about power disparity when MS argued that optimal builds would be more in demand if a level cap existed. A few people suggested that it should be easier for players to spirit forge or sell back certain skills.
Interestingly, I remember having a similar discussion around the time of the NERO INTNL / NERO Alliance split. INTNL started doing a thing, at least in Avendale, where you fed a dragon (mage?) 60 gold and he gave you a spirit forge or a race change.
I thought that was awesome. If a player would have more fun with different build, then we should help them have more fun.
Pretty sure one or more people told me to go back to INTNL because Alliance would never do that. Buying forges went against everything Alliance stood for.
I remember back then that Morganna, the Ashbury BBG dragon mage, used to throw spirit forges in combat.
Also a little bit after the split I remember playing in NH and making a bet with a fey. If I won I would get some riches. If I lost the fey would mess with my spirit. I lost. and the fey spirit forged me and picked my new class. I went from a fighter to a scholar. OK I always wanted to be a healer. No, you have to go celestial scholar. The fey will teach you r/w, read magic, and column. You have to spend all your build. You can buy racials but not sword and board (no wands back then so weaponless celestial scholars were laughed at).
So I became a celestial scholar (until the next rules overhaul when I went back to fighter). I got a forge on my card so the next one means taking a death. And I didn't even get to pick my class or my school of magic. Sounds like a raw deal?
Well it was. Except some people thought I had received a "free" spirit forge. Plot, they said, was obviously playing favorites to help out a friend. The chapter was cheating by giving out forges that didn't come from treasure policy.
Anyway, story time is over. What do you think? Should players have easier access to spirit forge and / or race change? Or should these rituals be super rare?
Interestingly, I remember having a similar discussion around the time of the NERO INTNL / NERO Alliance split. INTNL started doing a thing, at least in Avendale, where you fed a dragon (mage?) 60 gold and he gave you a spirit forge or a race change.
I thought that was awesome. If a player would have more fun with different build, then we should help them have more fun.
Pretty sure one or more people told me to go back to INTNL because Alliance would never do that. Buying forges went against everything Alliance stood for.
I remember back then that Morganna, the Ashbury BBG dragon mage, used to throw spirit forges in combat.
Also a little bit after the split I remember playing in NH and making a bet with a fey. If I won I would get some riches. If I lost the fey would mess with my spirit. I lost. and the fey spirit forged me and picked my new class. I went from a fighter to a scholar. OK I always wanted to be a healer. No, you have to go celestial scholar. The fey will teach you r/w, read magic, and column. You have to spend all your build. You can buy racials but not sword and board (no wands back then so weaponless celestial scholars were laughed at).
So I became a celestial scholar (until the next rules overhaul when I went back to fighter). I got a forge on my card so the next one means taking a death. And I didn't even get to pick my class or my school of magic. Sounds like a raw deal?
Well it was. Except some people thought I had received a "free" spirit forge. Plot, they said, was obviously playing favorites to help out a friend. The chapter was cheating by giving out forges that didn't come from treasure policy.
Anyway, story time is over. What do you think? Should players have easier access to spirit forge and / or race change? Or should these rituals be super rare?