Well Ideally a precedent should be set in the rules or by someone with the authority to do so that there is a fair rule between chapters, like the one i stated, working kind of like the Oaks test does in Canadian law. Baring that, if a chapter refuses a racial, it should be treated like a character that suddenly has his rascals changed. the character i am taking a muligan on to create this one started a game as a Gypsy and ended up a sar(note to others, if a big bad is casting formal magic, run. do not stand around watching the local orc hit it with a big hammer). I no longer had gypsy curse and could immediately, which is to say during the hold in which many of us had to change makeup, spend those points on a different racial ability. the orcs and ogers had lots of points to spend on racial assassinate and claws, but i did not.
In my opinion i should have to choose a new racial for the purpose of the new chapter, like resist magic, and spend those points on those or other things available to me. A character should not be unfairly penalized for choosing a racial that their plot thought was good but your does not. whether or not my argument for prof flies in the new chapter does not change the fact that i earned those build points, and the point of a system with many chapters is that if i go to a different one, what i accomplished in one caries over to the other.
One question to those that think it is unfair to have different skills for different chapters is this: Who is harmed? I would much rather keep the skills i have in my home chapter, and this does not allow me to pick new traits or skills unless my original are refused. as far as any one at the new chapter is concerned, my skills have always been what they are there. And as to logistics, i would, as any player should, contact plot/logistics in the chapter i intend to visit well in advance, and hopefully settle any issue long before i show up on site.
@Lurin: your rabbit-kin sounds like a sock-lop or bush bunny. I based my concept on the behavior i have seen in the jackrabbits on my campus, which is standoffish and a bit agresive. It matches my style which is to stand my ground if i think i can win and run if not. i am infact quite good at running, but it would not be a fun weekend for me if i dont bash some crunchies. as to predatory PCs, i dont think many can catch me, and once they learn that hopefully they will stop trying. Telling the players of my planned character, i will have more to wory about people trying to pet his ears than eat him. He doesnt like that either.