Yeah, I liked repel not being concentration, it was a good boost to healers who could repel and heal someone at the same time, or allows you to use a Resists, or 'fence' with against someone else. Actually, I don't like concentration spells at all, I don't think its fair that spells are concentration (the few spells with concentration duration aren't 'that' powerful), but yet fighters can 'concentrate' on a slay, and still parry or block with their shield.
Which brings up a good point: SpellStrike Magic storm - while your using one, you technically can't block with the weapon, because that's using an ingame weapon skill, which you don't have when your drained, so the first block should disrupt the attack.
Which brings up a good point: SpellStrike Magic storm - while your using one, you technically can't block with the weapon, because that's using an ingame weapon skill, which you don't have when your drained, so the first block should disrupt the attack.