Dreamingfurther
Exemplar
Yea the wand damage is limited to times per day equal to your spells slots no matter how many wands you buy at logistics.
I agree that once a caster gets a few 9th level spells (once you can get any 4 is not that hard) the wands are sweet. My point was that from 0 to 73 (for your first level 9 spell) you add no damage to the wand. There is a big gap initially where low level (3rd to 8th) casters will have a hard time wanting wands since they don't get improved at all really.
To illustrate the point that its not really a balanced improvement until you get a column... (not that I'm trying to trash the new stuff just talking politely about it.) =)
0 to 72 1 damage (72bp spent on spells)
73 to 85 2 damage (12bp spent on spells)
86 to 94 3 damage (8bp spent on spells)
95 to 100 4 damage (5bp spent on spells)
and then add 1 damage for every added column (25 bp)
I agree that once a caster gets a few 9th level spells (once you can get any 4 is not that hard) the wands are sweet. My point was that from 0 to 73 (for your first level 9 spell) you add no damage to the wand. There is a big gap initially where low level (3rd to 8th) casters will have a hard time wanting wands since they don't get improved at all really.
To illustrate the point that its not really a balanced improvement until you get a column... (not that I'm trying to trash the new stuff just talking politely about it.) =)
0 to 72 1 damage (72bp spent on spells)
73 to 85 2 damage (12bp spent on spells)
86 to 94 3 damage (8bp spent on spells)
95 to 100 4 damage (5bp spent on spells)
and then add 1 damage for every added column (25 bp)