henrythemad
Adept
Michelle,
Your idea = total hawtness. Everyone get out those "activate release" rings - and wear 'em! ; )
Henry
Your idea = total hawtness. Everyone get out those "activate release" rings - and wear 'em! ; )
Henry
Ezri said:walking around with the Mr. T Starter Kit of magic items (thank you Erica).
Sunnfire said:At least I have not gone to stage 2 where I just post completely useless and inappropriate comments or attempt to anger as many people as possible by saying whatever offensive thing comes to mind.
I frequently start at that stage on the CT boards.
Sunnfire said:Ezri said:walking around with the Mr. T Starter Kit of magic items (thank you Erica).
Do I even want to know what that means?
Celebolwa said:they can be used in situations I can't cast in (web, silence).
Togashin said:Wasn't the reason items were origonaly made to only have to say activate was so they were faster then reguler incants?
Sunnfire said:The main answer that I have gotten from people when I asked, if you think that it will have no real effect on the game then why do you care if it gets implemented? has been, well it would be annoying to have to say the whole incant. Why would it be annoying? Because it takes longer, and its harder to say.
tieran said:What if we just removed Expanded Enchantment (i.e. per day activates) from the game entirely (along with some other changes, or not)
This ritual is the cause of much of the pocket scholar hullabaloo anyway.
Can the ritual, let people trade in their existing per day items for other magical effects based on the already existing PP values in the treasure policy.
Take out Damage Aura, replace it with Magic Aura (or something similar) with no damage modifiers, just gives a magic carrier (basically exactly duplicating elemental aura & earth/chaos aura). Compensate with magic PP based on dropping to a +0 DA.
Leave in Enchant (times ever items), make the duration of times ever items until used.
Leave in Spell Store, but force it to be incanted (with or without activate).
Remove Extend Enchantment (1 year duration ritual) and give most rituals a base duration of 1 year.
Change duration on Store Ability to until used (to bring even with Enchant).
Saephis said:No, I don't think it's going to happen, because too many people with say-so on the matter love pocket scholars I imagine. Probably why it wasn't suggested before this.
Fearless Leader said:Saephis said:No, I don't think it's going to happen, because too many people with say-so on the matter love pocket scholars I imagine. Probably why it wasn't suggested before this.
Well, it only lost by one vote among the owners, where a 75% vote is required to pass a new rule. So all we have to do is convince one owner to change his mind....![]()
Fearless Leader said:But a lot of magic items go out as treasure. Removing the ritual wouldn't change that.
If we don't put out items as treasure, then we need to put out more gold to compensate, and players are rich enough now! Besides, gold costs us real money!!!
Sunnfire said:At least I have not gone to stage 2 where I just post completely useless and inappropriate comments or attempt to anger as many people as possible by saying whatever offensive thing comes to mind.
I frequently start at that stage on the CT boards.