I think even having just a general pool for insta-mods/lairs/fishbowls/etc and such to share between chapters would be huge. Would save plot teams some writing, maybe just some tweaking. Maybe a plot discord channel for people to bounce ideas around? Doesn't need to be anything super formal.
Maybe the solution is updating the Monster DB more frequently? As far as I know, there hasn't been a content update to the Monster DB since the very first one.
The more I think about it, the more I like that idea, actually. A Monster DB committee that releases updates each year could be really amazing, even if it's just adjusting numbers; it doesn't even have to have new monsters/concepts (but can if cool stuff gets created).
There's been 3 updates this year. Between Tony and Mike's work though this new one has really been killer.
Not gonna lie. I’d prefer a Monster DB committee that approved monster cards before they saw play, but that’s just me.
I highly doubt any PC actually ends up using Corrupt, since Necromancy is illegal and all that.
Cant tell if serious....
What's wrong with potion coating and PC's having corrupt? I highly doubt any PC actually ends up using Corrupt, since Necromancy is illegal and all that. Won't comment on United Blow, since I'm an adept and biased.
I'm curious as well. Corrupt strikes me as effectively a higher level charm with an equally higher level spell to reverse it. Mind you, like any such effect, plot teams will need to keep a tight leash on how its used by NPCs, but it's no more of a game wipe ability than traps have ever been in the hands of a PC.
Corrupt can be cast as a reversed life spell. Which means if you corrupt an earth caster you gain an additional number of corrupts equal to their life count (which is generally a popular spell). It also necessitates life or the target goes to the circle.
Lots of lifes = Lots of corrupt
No life = Instant circle
It's only going to take 1 or 2 instances of PvP for 2.0 to become really really problematic.
What's wrong with potion coating and PC's having corrupt? I highly doubt any PC actually ends up using Corrupt, since Necromancy is illegal and all that.
I don't think any of us can make a good faith argument that this game has ever even tried to balance for PvP.
I know "necromancy is illegal" is always the unified reason why something won't happen; but that isn't the case in some chapters where it's supported and encouraged.
Making Necro illegal was the original "good faith effort" to balance for PVP. Back then, it was hideously powerful.
Chapters where Necro is not illegal are breaking the game's By-Laws full stop.
Even with Necro being illegal, 99% of characters in 2.0 are 2-3 spell stops at most. The removal of pocket bane/cloak/dodge stacks puts us back into D&D style caster supremacy pretty quickly.