If it is less obviously true for casters, it is because casters do not in any way suffer diminishing returns under the new system.
I admit, I don't think about things from a "building a new character" perspective. I shall think and consider this a bit more because it's definitely a fair/valid point.Also, it is worth mentioning that these are not designed solely for insanely end-game and epic characters. After a point, any build style system has trouble with unchecked growth.
As I said above, it's been a while since I was in that boat. I'll take a few days to ponder this and see where it goes. Thank-you very much for your input on this. It is very nice to hear this kind of feedback/perspective from someone who is working (and worked) on this. It's very useful to me to see things from your point of view and, perhaps, adjust my thinking in one way or another.These are designed to be a part of character growth and evolution, hence the staggered tiers and entry requirement. While "I can buy whichever one I want at my absurd level" is worth considering, take a step back and review from a growth and developing perspective.
I honestly don't think you will notice any significant difference in play between the caster with four columns and a completed Paragon class and the caster with six columns. Especially with meditation in play, meaning that every spell is effective, if only to strip a defense.... and all that and you are a "tier" behind (wand damage, a slay/parry set, nearly a mastered crafting skill) from someone who didn't buy one.
I think he agrees with this?That's not 100% correct. You can only Meditate a spell that you missed with or flubbed. If the spell landed and there was a defense called you cannot meditate it back.
I would argue that it is NOT eligible for meditation because it was used and was effective, even it was as a "battery" for another skill/ability. Plus the description is very precise (thankfully) that it can only be used for per-day Spells and Weapon Skills, so I'd say that you shouldn't be able to meditate abilities/skills granted through Paragon Paths (gives them an additional downside, I think).It is unclear if an expended Spell or Skill used to power an Active ability that missed is eligible to Meditate.
That is good to know the intent. Thanks!The last question on Elemwntalist shows the wording might need some tweaking- the intent is that when you throw an elemental packet of a minimum of that size, you get the extra packet- i.e. 40 elemental ice, spell stun limb.
Point well-made. Thanks for pointing this out, Mike.With complete respect, Adam (Avaran), I think your golem concern is unfounded. I was one of the big opponents of golems back in the day, too, so I totally understand where you are coming from and the similarities you are seeing. However, I think you are missing one key difference between golems and paragon paths.
Golems were particularly problematic because they could cover the "holes" in a build. Players didn't just pick a random golem. They picked the golems that provided the immunities, abilities, and benefits that their base class didn't. As a result, golems provided a ridiculous amount of "free build."