deoman said:
What exactly is a Death while regen/Css and how is it different from a normal death?
I'm not quite sure I grasp your question. So, I'll address as many facets as I can:
-If you receive a Death effect (the spell, the carrier, etc), or bleed-out while under the protection of the Monster's ability Regenerate, you move into your "death-count". Game Over. The monster ability Regenerate is usually just for renewing lost Body Points and not rising from death. That being said, some critters are also able to use a more powerful kind of psedu-Regenerate and can rise from their "death count" up to full body after X-number of seconds. Your Monster Mileage May Vary.
-If you receive a Death effect (the spell, the carrier, etc), or you bleed-out while under the protection of the Formal Magic Ritual Regenerate, you move into your "death-count". Game Over. The Formal Magic Ritual Regenerate does not protect from the Death effect or from bleed-out. However, if you don't receive a Life effect during your death-count, when you goto the Resurrection Circle you don't need to pull from the "bag of chance". That is, the Regenerate Ritual protects your spirit from the *percent* chance of Permanent death. The trade off is that when the Regenerate is cast, you only have a set number of resurrections before you immediately Perm - eg, you cast Regenerate and now have a guaranteed five (or whatever depending on the Ritual and your current death count) Resurrections before it's the final curtain.
-If you receive a Death effect (the spell, the carrier, etc.) while under the protection of the Formal Magic Ritual Controlled Spirit Store (ie. "Spirit Bottle"), nothing happens. The Controlled Spirit Store ritual protects you from the Death effect because your body doesn't contain a spirit to "Death"; alternately, if you are beaten down or otherwise set into your "death count" your body cannot be the successful target of a Life spell because your body doesn't contain a spirit to "Life" (on the flip-side, if your Spirit Bottle is Life'd/Death'd, you are affected appropriately). Once your "death count" has expired, your body dissapates and you resurrect at your Spirit Bottle normally. I believe resurrecting at your Spirit Bottle does demand you draw from the "bag of chance", but I'm unsure.
-If you receive a Death effect (the spell, the carrier, etc.) while under the protection of the Formal Magic Ritual or High Magic ability Spirit Store (ie. Master Construct or "golem"), nothing happens. The Spirit Store effect protects your golem-body from the Death effect because of the nature of Spirit Store - Constructs are just immune to some stuff. In most situations while under the Spirit Store effect, as soon as you hit -1 you immediately disspate and head to the Resurrection Circle: once a Construct is reduced below 0 hit-points, they do not get the benefit of a "death count". There is a High Magic ability which allows a person under the Spirit Store effect to "Body Store" and, instead of heading directly to the Resurrection Circle, the Spirit Stored character's body will appear at the feet of the disappating golem in their "death count" at which point they may be revived by the usual means.
¿Does that answer your question?